Chut! Explore — No. 4
Plier Le Game
Nearly 90% of French teens play video games regularly. Chut! Explore's fourth issue asks what that really means: the ecological cost, the psychological pull, and the career paths built into a world kids never quite log out of. For the cover, I illustrated a giant console character with kids playing inside it while moving across virtual landscapes.
- Client
- Chut! Explore — No. 4
- Discipline
- Illustration
- Tools
- Procreate, Illustrator, Photoshop
